zoom

geometry
u_bump_scale 0
u_quality 0

light direction
rim lighting
u_material_specular 0
u_material_specular_tint 0
u_material_roughness 0
u_material_shininess = 2/(roughness^2) - 2 = 0
u_material_metallic 0
u_material_sheen 0
u_material_sheen_tint 0
u_material_anisotropic 0
u_material_subsurface 0
u_material_clearcoat 0
u_material_clearcoat_gloss 0
Texture (square, 2^N)

invert
clamp minimum 0
clamp maximum 0
exponent 0
edge 0
blur (gauss-sigma) 0
red 0
green 0
blue 0